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Surviving Mars has several DLCs, available either separately or as part of the digital season pass available in the game's "First Colony Edition". In March 2021, Paradox revealed that development of Surviving Mars has moved from Haemimont Games to Abstraction Games. Ībout a year after release, in June 2019, Haemimont signed on with Frontier Developments for development of a new property for Frontier's publishing label. The game was released for Windows, macOS, PlayStation 4 and Xbox One on Mawith mod support. Describing the game as a "hardcore survival city-builder", publisher Paradox Interactive announced the game in May 2017. The game's aesthetics were inspired by The Jetsons and Futurama. These challenges were then translated into gameplay elements for the game. The team studied the real-world challenges that scientists consider when thinking about colonizing Mars. Haemimont Games, the developer of the Tropico series, initially led the game's development. Landing sites also have various natural disasters like dust storms, meteor storms, cold waves, and dust devils to increase difficulty. Rare metals can be exported back to Earth for funds. The game also has storylines called mysteries, which add various events to the colony, including plagues, war, rival corporations, AI revolt, alien contact, and others. Through the 5 fields of research (Physics, Engineering, Social, Biotechnology, Robotics), players can unlock technologies that will eventually lead them to different wonders. Players must balance expanding the colony by managing oxygen, food, water, electricity and replacement parts while progressing through unlocking technologies by researches. After successfully creating and managing for basic resources on Mars, players can have the option to progress by building domes suitable for human life and advanced resources production. The player can bring electronics, machine parts, food, concrete, metal, prefab (pre-fabricated) buildings, rovers and drones from Earth, or research technologies to manufacture them on Mars.
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For example, the first human colonists will bring limited food with them on their rocket, so farms are crucial to a thriving colony on Mars. The player's goal is to create a thriving colony on Mars with occasional rockets from Earth, which have limited cargo or passenger space, forcing the player to balance paying to import resources from Earth and producing resources on the planet. These rovers and drones prepare the colony for humans on the red planet by setting up power and water infrastructure, domes, resource depots, oxygen generators, and landing pads.
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The player chooses a sponsoring nation, each conferring slightly different benefits and a unique building and vehicle, and then lands on Mars with robotic drones and rovers. Surviving Mars is a city-building simulation game that takes place on Mars and is modeled after real Martian data.
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